torchvtk.rendering¶
VolumeRaycaster¶
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class
torchvtk.rendering.
VolumeRaycaster
(density_factor=100.0, ray_samples=256, resolution=(224, 224))¶ Bases:
torch.nn.Module
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__init__
(density_factor=100.0, ray_samples=256, resolution=(224, 224))¶ Initializes differentiable raycasting layer
- Parameters
density_factor (float) – scales the overall density
ray_samples (int) – Number of samples along the rays
resolution (int, (int, int)) – Tuple describing width and height of the render. A single int produces a square image
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forward
(vol, tf=None, view_mat=None, output_alpha=False)¶ Renders a volume (with given view matrix) using raycasting. :param vol: Batch of volumes to render. Shape (BS, C, D, H, W). C=1 if tf is given. :type vol: Tensor :param tf: Transfer Function (to apply to vol) either as texture (BS, C, W) or as lists of points [(N, C+1)] (len of list must match BS). If this is None, an RGBo vol is expected (default). :type tf: Tensor :param view_mat: A (BS, 4, 4) transformation matrix representing the view matrix.. :type view_mat: Tensor or function :param output_alpha: Whether to output RGBA instead of RGB. Default is False :type output_alpha: bool
- Returns
Batch of raycast images of shape (BS, 3, H, W) with RGB (and optionally Alpha) channels
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get_camera_matrix
(look_from)¶
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get_coord_grid
(z, y, x, perspective=False, fovy=0.52, ar=1.0)¶ Computes the samples given linspaces of the correct sizes for each spatial dimension.
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get_perspective_coord_grid
(view_mat)¶
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